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Spears are interesting they use the same stats as other ranged weapons, but actually use the Brawling skill, which is normally used for melee weapons. Also, I'm specifically referring to throwing knives I'm guessing that melee knives just work like melee weapons as far as damage is concerned, and it's not worth taking the skill just for that weapon. Yes, but I don't think it's worth spending the point in the skill. Sulibor: Nice, so - in theory - a knife can be used as a backup weapon for a ranged character as it is using the same set of stats to determinate efficiency as a ranged weapon. I also would expect the mechanics to be the same for other classic versions (like the Apple 2 version, for example). I do not currently own the remaster, but I would expect the remaster's mechanics to be similar (except for those instances when there are bugs in either version). I am doing my tests in the original version, specifically the version available on GOG as "Wasteland 1: The Original Classic" which is basically the DOS version with a frontend (allowing for multiple separate saves), a few little features (like a soundtrack that I've set to 0 volume for now), and maybe some minor differences (when you start/load, the initial message mentiones inXile). (On the other hand, it does not affect melee accuracy.) If yes it would be best to just focus on Dexterity, Luck ( for damage) and Agility (defense and melee accuracy as a bonus) for both melee and ranged characters.Īre you using original version or remaster for your tests? Luck is affecting both melee and ranged damage.ĭexterity is not affecting ranged damage it is, however, affecting ranged *accuracy*. Sulibor: Is the Luck stat affecting both melee and ranged damage like Dexterity? Still need to do some more testing with ranged combat.
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Note that either attribute will work here. * High Strength and/or Dexterity, so that you deal more damage when you do hit. * High Agility, so that your attacks don't miss and you don't get hit too much. You can, however, do large damage with a melee attack if your Strength and Dexterity are high enough. Note that it appears that gun damage will only give you better rolls on average, so you can't do large damage with a weak gun. There's still some more testing to be done. * Dexterity: Affects melee damage, just like Strength does. Also helps you avoid attacks (though I did get hit once with 255 Agility, so there seems to be some "natural 20" type rule here).
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(Note that initiative is not relevant in ranged combat.) Also seems to affect your ability to swim.
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Your first steps into the Wasteland will be quite dangerous and we’re here to help! Read the Wasteland Remastered Survival Guide here on Xbox Wire.Just decided to do some testing of the effects of a character's stats on combat. What characters you choose to accompany you, how you equip your team, and how you engage with the characters and creatures in the world, will all influence your overall chances of survival in the year 2087. Innocuous decisions in your conversations will come to bear in significant ways throughout your travels.
#Wasteland remastered test series#
In Wasteland Remastered you’ll direct the actions of the Desert Rangers, a squad of peacekeepers sent to investigate a series of disturbances that have been affecting the camps and townships in the vicinity of your base of operations in what was the Southwestern US.Ĭhoice and consequence are the keystones of this experience. In a style that respects the original designs. Has been 3D-ified, which further helps to make the classic environments pop.Īdditionally, character and creature portraits have been repainted and animated In-game, and the previously pixelated world of the original Wasteland In addition, the original’s paragraph book has been brought Notice that some of that sound design has been carried over, though it has beenįurther enhanced with character voice overs and narration which punctuate the If you’ve played the original Wasteland, you’ll
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